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217
5 years ago

I had a little challange in FNAC 3 A Quit Game When Jumpscared Challange Comment "That Is One Ugly Rat" If you want more




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34: New VFX, some model changes, a new enemy, gibs, new sword effects, finally got a radar working. Working on better level design, and now I need to improve performance, again... Oh and a cutscene camera for melee crits, melee is the only way to heal.

33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).

30: Sword attack, berserk acceleration, changed some models, and montage I-Frames.

And what is an Endo without its suit

Beta 04 released.

What is seen in shadows

Is easily misunderstood in the mind of a child. #FNAF

35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.

Beta 3.0 released, added Dodge, Wall jump, added Saving(Beta), Fixed the Ingame Options Menu, can't add a video sadly, my internet decided it's not gonna work for anything higher than 0.3kb today.

Environment Work As Of Late

31: Enemy counter and different animations depending on what state you're in.