The 3rd Beta is released, Added a dodge, replaced the 3 jumps with a wall jump(That i'm still working on) finally got saving working, and fixed an error with the options menu(In game only sadly, still need to fix it in the main menu options menu) And changed the main menu again.
Next up
37: Newest version released.
33: The return of the Martyr pistol, added weapon switching(Z), added aiming and a rangefinder(RMB), changed the 'sword' keybind to (F) and the 'dodge' keybind to (ALT).
Beta 04 released.
PATCH 2 (v 4.9.2) of One More Experiment out now! MAIN FIXES: * Fixed the aim crosshair align * Added puzzles to chapter 8 * Added a secondary ending cutscene * Added a camera zoom feature * Added a hint system Full list: <https://store.steampowered.com/news/app/3508790/view/53325555381…>
32: Sword slash decals, model changes, font changes, and
Вот страница моей фан-игры по Ominous Obscurity под названием Ominous Obsecurity!
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https://gamejolt.com/games/Ominous_obsecurity_fangame/1072992
Made better gun models, improved the HUD, and started work on a dismemberment system, and started experimenting with getting different systems to create different impacts.
Worked on improving the UI, and improved some other stuff, also released the Movement Alpha
Entrance fixed (Its all because of nanite in Unreal Editor)
35: Tested making a physical HUD, all I had to do was put a Widget in a spring arm and put it slightly in front of the camera.













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