I have a video but I cannot upload it here without getting an error, so here's a Twitter link: https://twitter.com/jani_m_n/status/1331263532848066560
I also had a video with audio, but Twitter didn't support that...
Next up
I have had bad luck with my projects this year, so I decided to make a sequel for A Graveyard for Dreams. Maybe I will finish this project one day, maybe not, but at least I have fun making it!
Night is coming.
Note that "night" is just used to reveal some objects that are required to collect to enter the final area, it's not a distinct game area.
More about it later.
Some funky hand-drawn animation. And I really mean hand-drawn animation: I drew the frames on a paper with a pencil and then scanned the result and created the gif.
Here's what I have done this far. The map is a test map and will be replaced once I have finished programming all the main features.
Some progress. I'll start a devlog once I decide the name for this game (the working title is "A Tower for Memories").
Now with some enemies!
Stuff
Devlog is coming once I draw the logo and create the game page.
Don't ask. I needed a merchant character, so I just started drawing something without any idea what would it be. The shop itself is not implemented yet, though.
Here's some #art. You don't have to thank me.
I added some treasure chests, NPCs, message boxes, menus and the title screen. They kind of work (health chests work, but all the treasure chests will give you a dummy item...)
0 comments