Game
Hayami-Chan (old)
5 years ago

I have been busy for a few days, I'll try to get more work done on the game today.

I have work again, after the quarantine.

There goes my paid semester.




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The "Bad Ending" is now finished, and you get a star for each ending you get.

I might be able to squeeze in 3-4 endings to the game.

heart

Trying out transitions with "pixel-art" and stuff.

PASSING THE TIME

By going to your office, you can pass the time to 18:00 (the evening).

Allowing you to "call it a night" and enter the night section (where you can look out the peephole etc).

Different dialog when going home from work, depending on the good/bad status you end the day with

Right now I have to implement the good/bad dialog and triggers, after that I have to change/build the nightmare sequences

Nightmare day 2, 3 etc.

Renaming the game to simply, HAYAMI-CHAN

Previous poll I had was 50/50 on just having Hayami-Chan and giving it a subtitle.

When the game comes out and I make a major update I might add a subtitle to the game or I'll just save the subtitle for a sequel.

Hayami-Chan art by https://x.com/ShoutaKenzo

Genderbent Edition

And I ran, I ran so far away

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

The game is now finished!!

But before I release it I'll have @DuskRise Test it for bugs.

Once I got the report (and fix the bugs if there is any) I'll make a new game page & release it <3