Game
Shady Waters 2D
4 months ago

I just fixed a bug and uploaded a newer build, apparently, I forgot to take out one of the temporary testing things I added, so when you pressed space, the game would break.

Also, in the new build you can access night two, but it's unfinished.




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A Week At Shady's is not canon, but I decided to add that same room and pretty much the same gameplay for night eight.

Also, I needed to add some form of comedy at least once, so yes, I did add that desk fan to cool down the computer.

It already looks better.

Starting work on night 3.

Don't worry, the graphics for the room are nowhere near being done, I'll add a lot more detail, I just need a base to work with while I get it set up.

Also, I know how bad the video quality is, sorry!

I added Felix.

As you can see, there are still a few bugs I need to work out, but night 3 is going smooth so far.

Concepts for some rooms I haven't posted yet.

Also, yes that is Felix in the electrical maintenance room. He'll attack if you keep the flashlight on for too long.

MOVE OUT OF THE WAY

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.

I haven't gotten much done yet, but I love what I currently have. Normally there are 3 stages before Sammy will jumpscare you, but there's a small chance he will before then, which is what happened in my first time playing.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

Then & Now