Next up
Here are some earlier photos of the tutorial level before it got a sky :3
working on an spinning arm that'll hold a cube and yeet it out of existance
Arm can now hold cube. Now, we need to increase its spin and yeet this outta existence
Here's Florrel! (left is what she use to look like :D)
earlier, I was using a 'player.transform' in my movement script
trying to make everything a bit more fluid, I updated it to work with rigidbody.velocity. It took a while to figure out, but, now, it's got a greater variety of capabilities :)
Look out! It's..... MOVING WATER 0W0 (still requiring a shader / texture :P)
the movement script isn't right, but the camera's working!
Thanks everyone for helping 'Perry's Dungeon' grow to be a better a game than I could've made on my own! Special thanks to @overratedblueberrystudios (on gamejolt) for making some sweet logo art! Make sure to go check them out :D
making a humanoid, today
he looking like a lizard











0 comments