Game
Hello Neighbor: Hidden Spirits
2 years ago

I'm gonna upload a YouTube Short soon that'll showcase some of the new features of the chase sequences (it genuinely scared the ever living crap out of me at one point while recording, as you'll probably notice in the video lol)




0 comments

Loading...

Next up

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Trophies are now implemented :)

itwasalwayshim

Added proper window jumping and swearing when the Neighbor is in hunt mode

Just a regular development screenshot. Nothing to see here.

From the final update for chapter 1 (the demo) onwards, you will have a built-in flashlight at all times that you can turn on with the F key. However, it has a limited charge. Use batteries strewn around the map to recharge the flashlight.

WIP title screen "play" animation

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Patch Notes:

- Added pre-alpha/alpha 1 accurate item bobbing

- Fixed various inventory bugs for the player character

- Added base materials for easier material creation