I forgot to mention I am going to keep the story the same.
So I will still be doing updates on that.
I'm restarting this project(almost)entirely. I've created a post on my profile, so if you want to know why, check here. https://gamejolt.com/@SuperSkyPhoenix03/post/muppy-the-bunny-a-tale-of-redemption-is-going-to-be-rebuilt-here-8pie6dhi
I forgot to mention I am going to keep the story the same.
So I will still be doing updates on that.
Finally re-did the designs for the main trio in my new style.
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!
Sonknik Hegeogg
So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
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