Game
Muppy Muddington Tale
6 years ago

I'm restarting this project(almost)entirely. I've created a post on my profile, so if you want to know why, check here. https://gamejolt.com/@SuperSkyPhoenix03/post/muppy-the-bunny-a-tale-of-redemption-is-going-to-be-rebuilt-here-8pie6dhi


I forgot to mention I am going to keep the story the same.

So I will still be doing updates on that.



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Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

After several shipping delays *it* has arrived DUN DUN DUN!!!

Happy Crisis

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Merry Christler! And a Happy Mew Years!

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total