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This is maybe a little on the technical side, but I've had a few people reach out with questions on how the Moving Platform logic works in Super Sunny World, so I created the brief explanation.
Let me know if you have any follow up questions!
It's been tough to find time to put together a Super Sunny World 🌞 update video this summer, so here's 3 months worth of features condensed into 2 minutes! Enjoy!
When making games on the NES, nothing is easy!
With a LOT of help from the #nesdev Discord, I was able to clean up the seam above the status bar.
Also there's some new (temp) art, and I even perform the forbidden mid-frame palette update for extra colors!
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Here's something you don't see in every NES game:
A platformer with ZAPPER support! Super Sunny World allows a 2nd player to kill enemies with the Zapper Gun.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
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Compatible with EVERY model of Game Boy, including Super Game Boy!
🤷♂️ #nesdev
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Time is almost up on a new GAME BOY and NES title!⏲️
Only 2 week left to pick up a physical copy of "From Below Pocket" for the Game Boy, and "From Below" for the NES! 🦑
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