Game
A Week at Shady's Remastered
2 months ago

I noticed not exactly a bug in the game, but right after it finishes loading, it shows a picture of the office for part of a second. Has anybody else seen this? If you think I should try to fix it, comment or like this post so I know people care enough.


(If nobody does, I'll fix it in the next minor update.)



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Started working on the cameras, but I haven't actually added any yet.

Made a hallucination for the game. If you know what's going on here already, you're probably MatPat.

Still struggling on trying to think of a reason for players to look at the cameras. If you guys have any ideas, I'd be happy to hear them, plus you'll get your name in the credits.

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Here's the refined version that the actual game will use. I just updated the tech a little bit so it would work better, and because it's supposed to be almost a century later.

I got bored so I spent three hours condensing the Rellick Legacy into one drawing.

MOVE OUT OF THE WAY

I think this is the perfect model for the game

Remnant Shady

Gameplay so far. Most of what I need to add is visual, as you can see, but development is going well. This was recorded in 20/20/20/20/0 mode, FYI, which is why it's so chaotic.