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Finally re-did the designs for the main trio in my new style.
Gave him a striped shirt and some spikier hair.
Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Tried to practice drawing some more with a certain hedgehog.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Concept art for the first mini boss Ally Gater, I really like how she turned out.
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Wanted to try my hand at digital painting, I like how it came out.
I was originally going to do the prologue section last, since the original plan was that it would a remake of MTB:TDOW but I changed most of the plot and gameplay so I decided to do it first plus it stands on its own anyways. So anyways here is a teaser!
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