Next up
So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!
Concept art for the first mini boss Ally Gater, I really like how she turned out.
I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).
Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.
Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.
Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
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