Game
Muppy Muddington Tale

5 years ago

I recently posted on my profile a backstory for the Muppy crew. It is kind of Dark(no pun intended) but in it I mentioned that the characters evolved from a made by Muppy's mother using wish orbs. So I just drew kind of a before and after of Muppy.




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So apparently GMS2 has a sequence editor. I stopped using it after 1.4, so I was unaware of that so I've been trying to animate frame by frame. I pulled an all nighter trying to re animate the first few cutscenes, this was the result. Still VERY W.I.P.!

Concept art for the first mini boss Ally Gater, I really like how she turned out.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).

Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.

Haven't finished Muppy's redesign, but I did get around to animating the new redesigned Lilly some.

Still tryna figure out GMS2's sequence editor. Doing a quick test animation to get a feel for Monotious' more complicated movement. I also included some other random extra stuff at the end. Not as good as I would have hoped, but I'm still learning so eh

Since Mickey Mouse became public domain earlier this year, I wanted to try and draw my own version!

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.