I've been procrastinating on doing this for a while, but the UTY Done Justice Public Github Repository has been created.
https://github.com/Zaxento/UTY-Done-Justice
From now onwards, any and all changes pushed will be Archived and observable by anyone interested.
Next up
Looks like what previously seemed to be a dead-end didn't stop that progress. Can't really center the HP bar without billboard mode weirdness, or making the HP bar scale decrease from the center rather than the right. Might need to look up a tutorial.
I ended up thinking of a new attack similar in format to the Froggit Leap Attack for Flier. Fitting since these are absent in Yellow. Might be interesting to think of a couple more of these for various Monsters, especially for the ones lacking pizazz.
Was adding in attacks and for some reason I was amused by Flier sending his fly things to The Shadow Realm. Oh yeah, his dialogue is a bit shorter now too. It's to match UNDERTALE as UTY mistakenly used the boss Speech Bubble for Random Encounters.
2 Day Devlog Streak lets goooooo Added a small flavor addition of the Missing Poster that allows it to be used in the small amount of time we have it. It's functionally useless still, but it should be nice to have over clover not doing anything with it.
A temporary tile layout I did before sorting out a tileset for this room The original room was a 318x596 background rather than made with 20x20 tiles, despite mostly being made with them. I made this to figure out where tiles would be and what is needed.
Made progress on the Flowey Intro today!
Wasn't expecting to make a Devlog today because of Wonders of Patience, but I managed to make some progress while trying to help with someone's UNDERTALE mod. Weapon on-hit effects are now in-game! (Speed also stacks like in UT for the Coffee Beans)
This has to be my favorite out of the new shortened item names that appear in battle. UTY Missed out on comedy gold.
Got this funny bug while playtesting lol
I just saw this Fanart of Wonders of Patience and it's so CUUUUUTE! I really like this interpretation of the finer details of a small sprite that you don't see in-game.
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