Game
Outertale (Project Spacetime)
3 years ago

I've decided not to port PS!Outertale to the new Starship Statemanager. The port to Starship was supposed to be the beginning of mod support, but I now believe mod support can be added with the existing state system. And yes, mod support is coming soon.


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And now, the other character's facial expressions are done as well! All characters now have walk sprites, dialogue sounds, and facial expressions, which means I can freely write the rest of the next demo dialogue.

Big progress!!

Next demo is 56% complete

20/37 redleaf rooms decorated, dialogue and story improvements for the 2nd demo, and a simple change that I think gives the game a lot more FEELING

introducing COLORS! (each area will have a different main color, and variants for specific rooms if needed)

just kidding heres the real 2000 follower special

(he made it even better)

Facial expressions for another character are done! Only one character left to add faces for in the next demo.

Here's a small sample:

MORE dialogue sprites, this time for a previously mentioned goober. I still won't spoil anything, but they're used as Petrichor's app icon for a very good reason. This character now has the most dialogue sprites of any in the game! (26 total)

Here at mavis & co we take development very seriously

literally 1984

OUTERTALE v5.05 has been released on Baidu(百度网盘) and 123云盘, in celebration of the Chinese new year! The GameJolt and Itch.io mirrors will be updated tomorrow.

https://pan.baidu.com/s/1q-tyaqwmjRPMvYepHdRI6g?pwd=psot

https://www.123865.com/s/UI15Vv-JQXfh (password: psot)

(artwork by 天兆)

Here at redleaf industries, we have expert planning capabilities :3

To whomever it may concerneth