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Soviet Suckers
2 years ago

I've finally got a good set up for the outline effect, this game looks so much better now that its not just a super bland "realistic" shooter




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I definitely added too much recoil

Best RPG-2 Model

Like I said before I am going to detail how head shots work. When getting shot theres a default damage thats applied, when getting shot in the head, I multiply the damage by the head shot multiplier, which makes head shots deal more damage.

Bester RPG-2 Model

Epic Fist Punching (Gunshots and Bad Animation Included)

Yesterday I worked on creating a way to choose the map you can play on, obviously the UI isn't close to being finished but it works as a base

Currently working on head shot registration, should be done in less than a hour, I was having some trouble after implementing weapon switching which might be causing guns to only show up client side, I'll post later about head shot details.

I was working on the visuals of the players just now and I've made a couple changes, I tried to make the soldiers resemble soviet soldiers by changing the colors, Let me know if you think I should add some more cartoony designs to the soldiers.

Here's a peaceful little forest scene for this #screenshotsaturday, from the beginning of the game.

Today I was setting up the location of the first boss. His name is "Father" and he is the first of the Patagonians. His task is to guard the road to the House.🛡🗡 Bookmark pre-launch page🔖🔖🔖

https://www.kickstarter.com/projects/rdvindiegame/the-patagonian…