Game
Soviet Suckers


2 years ago

Like I said before I am going to detail how head shots work. When getting shot theres a default damage thats applied, when getting shot in the head, I multiply the damage by the head shot multiplier, which makes head shots deal more damage.




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I definitely added too much recoil

I've finally got a good set up for the outline effect, this game looks so much better now that its not just a super bland "realistic" shooter

Yesterday I worked on creating a way to choose the map you can play on, obviously the UI isn't close to being finished but it works as a base

Epic Fist Punching (Gunshots and Bad Animation Included)

Bester RPG-2 Model

Currently working on head shot registration, should be done in less than a hour, I was having some trouble after implementing weapon switching which might be causing guns to only show up client side, I'll post later about head shot details.

Best RPG-2 Model

I was working on the visuals of the players just now and I've made a couple changes, I tried to make the soldiers resemble soviet soldiers by changing the colors, Let me know if you think I should add some more cartoony designs to the soldiers.

Just as Pecaminosa's musicians #improvise this rendition of #LittleSunflower 🌻, so do we improvise with this post you're reading. 😂

What's coming out of your own improvs? 🤔

#Pecaminosa | #IndieDev | #OST | #Jazz

We are under attack!