
woods awandering - how (valves) "portal" portals portal.
Next up
...
the UI states work now.
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
player UI is coming together.
testing the mood and ambience of things as i get player control systems wired into the text frontend.
ingame machines and gameplay build progressing.
basic mechanics test 2 - video
with some control changes, and adding a 2nd portal, the players return-warp is now a full fledged portal gun
https://www.bitchute.com/video/Cc0XWzSIgXES/
buttons, doors, door/timing puzzles, portals bypass closed doors.
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.










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