
woods awandering - how (valves) "portal" portals portal.
Next up
...
main menu controls work now. work on the new game start of setting the factions properties can begin now. after that, i can plug that info into the world generation, and we're off into gameplay.
HUD test
*it's 2am, do you know where your O R B is?*
in serious news, the book progress continues but in the meantime, i figured i'd gamejam some horror during spooky season.
https://www.bitchute.com/video/Cc0XWzSIgXES/
buttons, doors, door/timing puzzles, portals bypass closed doors.
i wanted to have this out on christmas, but for now its not done yet, so check out some WIP screenshots instead
despite an entire backbone rewiring, we are so back.
crowdfunding this project: https://www.subscribestar.com/err-arachnica
testing the mood and ambience of things as i get player control systems wired into the text frontend.
player UI is coming together.
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