I won!? Still not sure I believe it! I'm still playing on the PS1, so this will be a huge upgrade for me! Now I can't say I've haven't won anything, anymore! Thanks so much to the Game Jolt!!!!
Next up
Testing out the new targeting system. Enemy soldiers on the front line are most vulnerable to getting hit.
Maybe not enough various in the death animations?
Working on the targeting control, to make it a bit more random and chaotic for battle. Yellow lines are for debugging.
Happy #WIPWednesday!
Are you working on a game?
Making some art?
Practicing a song?
Something else?
Tell us in the comments!
Revamped the targeting system to be more chaotic, like battles tend to be.
There was a bug where, if the unit was coming from the flank, only the one corner solder would be targeted, essentially getting all the bullets.
We have a question and we wanna know: What's the hardest video game you've ever beaten? Complete the quest and you'll get 100 Coins!
Debug lines! Testing firing-ranges and damage fall off from distance, as well as targeting various groups of enemies with a bit of chaos mixed in.
Need to add a bit more variation in my death animations since they just fall forward or backward. Death isn't this neat and tidy.
This week's Fan Art Friday celebrates Donkey Kong. Accept the quest in your quest log to get started!
Testing out some battle tactics. I should introduce some randomness and skills so this doesn't happen in an actual game.
Making things more realistic is just making it more chaotic and less perfect.
15 comments