So the demo should come out, either Christmas Eve (tomorrow) or Christmas day. Both later in the night (for me), it won't feature a whole lot of new stuff. Just some bug fixes (and probably more bugs I haven't noticed yet), there's some things I would have liked to include but I'll be saving those till the next phase of development. The next phase of development will be me taking any feedback, considering it and improving upon what I have and fixing things and making the overall experience better. This little Christmas thing, is just to assure everyone that:
1) There is a game and it is being worked on
2) I haven't abandoned development, and won't anytime soon.
3) The last demo had some annoyances with it, that should hopefully be fixed now (the annoying camera)
And some news on what the next phase of development will be like after this: I'll no longer be doing any sandbox builds, any new demos will be actual demos that show a slice of the story and what's actually to be expected. These will take much longer to come out, and there may not be very many (mainly to keep most things a surprise till the games finished)
Next up
WIP: New Sky Based on the original screenshots/concept art. I'll touch it up later, but here's a preview
Would you guys be fine with another sandbox demo where you just explore around and there's no end goal or anything? Just the ability to get a feel for the game, as I want to release a playable demo, but I don't want to reveal anything story-wise yet
Thought it'd be cool to show off what the first island looks like so far, so here's a few screenshots.
Not Dead Yet!
Somewhat finished recreation of Woods of Light (won't be a level in the game, just wanted to have a place to test mechanics in)
Update No. 1: Here's the current state of the game, currently I have just the basic movement in with some WIP animations. And art from R2/R3 for the assets
Did some work on a new area, nothing here *yet*
Another preview of the game. Woods of light during the night time
Final preview before I start implementing gameplay (taking most of the code from the original version). I plan to fully expand into being as identical to the original as I can be. (More info in article)
Christmas update is actually close to done, I'm deciding to just drop it when I feel its fine. Remember it is extremely WIP still, and this is the last sandbox release I do till a proper future demo. This is not going to have a lot to it










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