Game
Granny: The Cellar
1 year ago

Immediate Update: Her AI is functional now, Her jumpscare hasn't been reworked too much so thats something i've got to work on, and her waypoints (where she spawns/moves to) aren't working, But i've got ideas...

They might even improve her spam thingy...




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still having bugs to fix...

Potientally May 17th...Potientally. Not a promise. But a plan. I don't have much left to do, but game development is no easy task.

Heya Everyone! Back with more info on the upcoming fanmade update for the GTC Fanmade V1.1 Update. So much has already changed!

AI's mostly complete, More foliage is around to give the abandoned feeling, and many new improvements to the menu and player.

Still in development...

It's been a while, I know...

I had been hospitalized recently due to my mental health, meaning i havent had time to work on this project, I have gotten better but i am still delaying this project. I will give more news later on, Please be patient.. - PATM

Preparing For the New Update! Have you all seen the new renders for the game above?! Check them out!!

First looks at the remade menu.

The Twins will now be an enemy option in GTM Extras

These two aren't to be messed with...

The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's

I am working on Slendrina, Some jumpscares for these 4, and last few touches.

Cyclebreaker...