Game
Granny: The Cellar
1 year ago

Immediate Update: Her AI is functional now, Her jumpscare hasn't been reworked too much so thats something i've got to work on, and her waypoints (where she spawns/moves to) aren't working, But i've got ideas...

They might even improve her spam thingy...




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Due to translations, I will have to delay the project into june.

hmmm...

Still in development...

These two aren't to be messed with...

The new changes i have in this devlog is that they have footsteps, idle breathing, and spotted sfx to give some more realism to their ai's

I am working on Slendrina, Some jumpscares for these 4, and last few touches.

Preparing For the New Update! Have you all seen the new renders for the game above?! Check them out!!

Day 4 of my current progress. Slendrina's Mother now wakes up and breaks free from her imprisonment after completing this puzzle.

Then something else happens...

Cyclebreaker...

The Twins will now be an enemy option in GTM Extras

Potientally May 17th...Potientally. Not a promise. But a plan. I don't have much left to do, but game development is no easy task.

New Adventures ahead