Game
FNaF World XL
1 year ago

Important Poll: Limit the Unlock Method?


Pretty quick poll to wrap up the config on our resident clown:

should I put a restriction on the unlock method?

(In either option, the player's location and the items equipped/unlocked will affect the rarity.)

---

Option 1: No limit, but balance out by having a much lower chance of appearing

Option 2: Limit appearances using a Chip, but would have a higher chance of appearing

---

After this poll wraps up and the winning pick implemented, all that's really left on the to-do list is to have a final check for any game-breaking issues.

Probably safe to say that this build might be ready in time for an early October release!

  50 votes Voting finished



0 comments

Loading...

Next up

Suppose it's rude to come back doing polls without showing some sort of progress for it.

I might be having too much fun with this process...

I know it's completely unintentional, but I swear this is the universe trying to convince me to dig my old handiwork out of retirement and do something with him.

While I chip away at the code for XL, I might as well show off the fruits of another thing I had tinkered with: modding custom music into Bionicle Heroes.

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

This whole "making a new battle frame" situation does give me an excuse to add some things I had been putting off for far too long.

Still deciding if it's worth committing to a full rebuild, but I at least figured out a better way to handle the party swapping mechanic.

Got a (mostly stable) demo ready for the occasion!

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.