30 days ago

In #BattleGemPonies we use a Threat Level indicator to gauge the power of ponies in the wild. #indiegame #ScreenshotSaturday




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Putting your opponent to sleep is a dirty trick, but an effective one.🥱😴

We made a scene validator tool today that tells us exactly which NPCs are misbehaving and how to fix them. #madewithunity

Well, this household certainly got a little prettier over time. 🍵 (The Haze House of Jade Pass) #BattleGemPonies #gamedev #pixelart

Here's more incredible art that Jolters made for #GameJoltColors25!

There's still time for YOU to enter!

Artists and posts linked 🔽

I know we didn't exactly nail it design-wise, so it's cluttered, but it works. Plan is to reimagine the whole thing from scratch for DX. #gamedev #userinterface #UIDesign #uiuxdesign #unity

Process of one of my Pikachu drawings. This is a perfect example of when I start losing myself in art land, but suddenly snap back to basics when I realize "Oh right, I have no time!" You'll see what I mean.

: Clip Studio Paint by music_for_video

One of the most common lower level Status attacks in #BattleGemPonies is Death Glare.

It's pretty powerful too, especially early on when stats are all small numbers and GP is most precious. #pokemon #mlp #rpg

How did we EVER get this far without using a hi-res vertical monitor? Royal really sold me on the concept for #gamedev & #unityengine

This week's Fan Art Friday celebrates Pokémon! Accept the quest in your quest log to get started.

In the #BattleGemPonies Arrival Story, Alpha ponies will appear after you've caught their base form. Come back to these same spots in the postgame and you may find new Alphas of the other local species in the area.

(As well as Alphas of the 3 starters...)