Game
Acceleroll
2 years ago

In the latest snapshot build the game has almost doubled in disk size... which I'd say is a good thing because this update is packed with content. Also general average play time is longer, if you want to see all the content.




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Silly fella πŸ§™πŸ»β€β™‚οΈ

πŸ§ͺ A little behind the scenes on my system, while not perfect, random two way persistent portals are a thing. The system builds a map of the game as you play, sort of like a train building it's own tracks as it moves.

Some portal effects + being able to view the destination. Eventually I'll have a tracker UI but a nice quick view is also cool.

The mismatched art style was annoying me so I pixelized most of the new art.

Huge progress 🎯! The target minigame touch up is nearly complete. I basically coded the entire thing from scratch. It's really fun now! This is how I wanted it in the game jam but time made it difficult.

#gamedev #platformer #3D #Unity

Spent the remainder of the night making some fun unlockables (if a bit silly), also spent more time on the remix mode. I added this lava lake section, I think it looks nice (GIF).

Apple Silicon (PREVIEW) Announcement and Development Update

Getting some UI stuff done. With full controller support. Working on a pause menu.

Cool death screen that took me too long. Still not perfect but whatever.