📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/02/nay-saga-devlog-5-additional-cards.html
📕 Read the full devlog article here:
https://michellerakar.blogspot.com/2025/02/nay-saga-devlog-5-additional-cards.html
In this week's Nay Saga devlog, I talk about how I redesigned the card layouts and organized character art:
In this Nay Saga dev log, I talk about how I 3D printed some of my game pieces and the first look at the final card prints and game pieces:
This is my last blog post about Nay Saga where I include final links on where to play the game, show some final photos, and reflect on the game as a whole. Thanks for reading through all of my posts that I wrote along the way! Check out the final one here
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
In this Nay Saga dev log, I show some of the updates I made for the physical aspects of the game before sending it off to the final print:
Moonlight Peaks is a life-sim where you can live your magical farm life! ✨
Don't miss out on completing our quests celebrating the game to get sticker packs, coins, and more!
Play the FREE demo: https://bit.ly/MoonlightPeaks
Here's a gameplay video of the digital version of Nay Saga. I adapted 2/6 of the game types from the physical board game to RPG Maker MZ in a few months.
Ok who turned the yoinky sploinky mode on?
I made a blog post where I talk about the process I went through to make my short visual novel, Clove's Story: https://michellerakar.blogspot.com/2024/07/cloves-story-o2a2-vn-…
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