It's been a while, but I managed to make a lot of progress and do a lot of bug fixing! With the addition of more enemy types and hidden items, I think I can call Shadow Caverns done for now.
Next up
I updated some old art of mine to fit my game's newer style! What do you think? Also, thank you guys for your patience and support!
Siblings, am I right?
And in case you missed it, you can now play the Blooming Darkness demo!
I updated the banner for my game! It's based off one of the first original pixel art pieces I ever drew (2nd picture).
Art isn't an area I'm strong in, so I'm pretty happy with this! Well, for now at least.
LGBTQ+ Game Dev Icons:
David Gaider is a dev who worked on Dragon Age, Star Wars: Knights of the Old Republic, and more! (He's also openly gay.)
As part of his work on KOTOR, he created the Sith Code!
This ability won't be in the demo, but I wanted to show it off anyway. Also, this was totally done first try and was definitely not spliced!
Our newest Pride month quest has begun! 🏳️🌈 Celebrate with us by completing this quest!
Hey everyone, it's been a while! Read the Article for an actual update.
I added a shield throw ability to the game. No indication yet, but it does more damage the more it bounces. I hope your trick shots are on point!
I added a proper intro for a boss I showed off a while back! I've sent out the demo to a few people to playtest it
Which game from last week's Summer Game Fest are you most excited to play?
Tell us in the comments below!
(You can see all the games in the article)
I added a Bestiary to Blooming Darkness! I this should help flush out the world a bit, and perhaps even hint at some lore
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