Game
Hello Neighbor: Hidden Spirits

3 years ago

itwasalwayshim


1


2 comments

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Next up

New Neighbor model is replacing the HN1 style setting, and due to popular demand, it's going to be the default setting in the next update!

The Neighbor will be able to use the unused flour piles as a trap in the final update for chapter 1/the demo

Happy anniversary! (Well technically as of writing this. it isn’t the anniversary anymore) enjoy the teaser for the new hidden spirits. Gamejolt page will be updated in the coming days. With new information etc

Added proper window jumping and swearing when the Neighbor is in hunt mode

We also started updating the soundtrack list with some of the new tracks as well. if you want wanna listen to some new tunes

The AI in the next and probably final major patch for the demo/chapter 1 will feature A LOT of AI adjustments. Here's a peek at just one of the many new changes to the AI's behavior!

Next update, the neighbor's going to be smart. Be smarter, be unpredictable.

Main Map Progress.

the reworked prototype map visuals are Semifinished! Complete with a new garage, and a heavily modified first floor, we've pretty much reworked the entirety of the original map. We are near to the final stretch now! (everything is still subject to change)

Progress update, game is going spectacularly.