Game
Zelda-like Bosses

2 years ago

Just began implementing a new system for bosses. To unlock each row, you will have to defeat all of the bosses of the previous row (middle requires top, bottom requires middle)




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More plants, more levels, more fun! This update is a smaller content drop before I finish off PvZ Infected's first world, and may be the last one for the year because of the number of songs and levels I need to make as well as the addition of a boss.

Antivirus has officially released! I hope you download the full version and enjoy! Many additional modifications were done that I did not list in my last post, including:

I made an intro animation for Zelda-like Bosses today. I honestly thought it was going to take weeks, but I did it all this morning. At this point, Zelda-like Bosses is almost done!

PVZ INFECTED TOMORROW

I apologize, sincerely. You're not getting a boss this update for PvZ Infected... You're getting TWO!

A pre-release build of Zelda-like Bosses is being released tomorrow. It contains most of the game, with most of the secrets removed. I hope you enjoy and fill out the form when the build is out!

The full release of Antivirus is coming soon, with several new changes! The game should be finished by the end of the year at the latest.

PvZ Infected's Level Data Documentation has been updated for version 2.0.3, including the new plants, levels, and changes to prebuilt seed packet decks. In the meantime, Enjoy some silly PvZ Infected Spikeweed sketches!

Zelda-like Bosses is having its full release on Friday! I hope you enjoy the full version!