Next up
I've begun making Doom top-down. Not certain if I'll make a full game out of it.
Zelda-like Bosses is having its full release on Friday! I hope you enjoy the full version!
Project Protostar has fully released! Enjoy!
Antivirus has officially released! I hope you download the full version and enjoy! Many additional modifications were done that I did not list in my last post, including:
I made an intro animation for Zelda-like Bosses today. I honestly thought it was going to take weeks, but I did it all this morning. At this point, Zelda-like Bosses is almost done!
Just began implementing a new system for bosses. To unlock each row, you will have to defeat all of the bosses of the previous row (middle requires top, bottom requires middle)
A pre-release build of Zelda-like Bosses is being released tomorrow. It contains most of the game, with most of the secrets removed. I hope you enjoy and fill out the form when the build is out!
I have decided to completely redo PvZ Infected from the ground up, as the older version was both buggy and annoying to add new plants, enemies, and levels. Just today, I have set myself up to make it much easier for me to expand the game.
FNaF Forgotten's soundtrack is now out on YouTube! https://www.youtube.com/playlist?list=PLMHH2vQ_q8RFi4_bPH0J_7CNr…
Update on the top-down Doom game I was working on before: enemy variations from different games are included. The video demonstrates both the classic Pain Elemental and its Doom 64 counterpart in action (as well as their Lost Soul variations)
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