Game
FNaF World XL
4 years ago

Just to quickly address something:

I might add a new Chip in V1.0.0, but it'd be after I sort out the rest of the update and figure out what would be the best fit.

(Currently have no idea what function the chip would have, so can't say much else on it.)


Between the Chips, the upcoming Bytes, and the to-be-added Endo mods, there's a lot of overlapping mechanics to juggle.

'>->



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How about we change things up?

Turns out what the game actually needed was for me to take a proper break from development and enough time to realize what I had broken.

(It was the values tied to IDing what foe it'd be.)

It'll likely need more testing, but we're back in buisiness!

Figured it out.

Yeah, we're doing this.

New look, new direction.

New project is having a fun, early outing.

I might be having too much fun with this process...

Pretty safe to say that Possy will be increasing the price of costumes to compensate for this recent development.

Suppose it was about time that some of these skills got a little extra kick.

First signs of danger.