Game
Immortal Sins
4 years ago

Launcher Update (Windows only): April 11th 2022


Released a patch for the game today, which brings a small update to the launcher (if you are playing the game on Linux, you can skip this one). With this update, the package versioning and the list of file hashes (used to verify that there are no tampered, damaged or missing files that would break the game) are separate from the launcher. When the game starts, it will load them up from a few files. This makes it easier to push out updates to the game (and implement future features as well).

Northbridge Changelog:

  • Package version and file hash list are stored in two files.

  • Sped up the launch times for both the Game Master and the launcher.

  • The game version is referenced from a manifest file.

  • Fixed localisation issues.

  • Fixed bugs related to the file checks.

  • Fixed a bug, where resetting the cache (Cache Management -> Reset) would instead start the game.

  • Library updates.



0 comments

Loading...

Next up

Done some improvements to the backup system. Even added an icon to let you know that it's working.

It's still pretty early work, but I am working on making the UI more dynamic and sleek. Including faces changing depending on their HP.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

I've decided that I'll be posting some stuff from the game to showcase the features implemented so far - first is the DIFFICULTY SELECTION, the very first thing that greets you in the game! HYSTERIYA and HARDCORE mode are locked behind beating Episode 1!

Enjoy a nice dish, get a nice buff. What's not to like?

HERE WE GO!!

Ciro & his Friends FULL ENGLISH DEMO!

Added the option to rebuild the cache. This will clear the cache and then decompress the files from the packages.

Something something... Stuff that I worked on.

I've just added the beta of my german RPG Maker XP game "Cast Away - The Oddysee" here on GameJolt.

https://gamejolt.com/games/lamaz/1020306

https://theluigiplayer.lamaz.dev/cato/

Added achievements. Because why not?