Game
Immortal Sins
4 years ago

Launcher Update (Windows only): April 11th 2022


Released a patch for the game today, which brings a small update to the launcher (if you are playing the game on Linux, you can skip this one). With this update, the package versioning and the list of file hashes (used to verify that there are no tampered, damaged or missing files that would break the game) are separate from the launcher. When the game starts, it will load them up from a few files. This makes it easier to push out updates to the game (and implement future features as well).

Northbridge Changelog:

  • Package version and file hash list are stored in two files.

  • Sped up the launch times for both the Game Master and the launcher.

  • The game version is referenced from a manifest file.

  • Fixed localisation issues.

  • Fixed bugs related to the file checks.

  • Fixed a bug, where resetting the cache (Cache Management -> Reset) would instead start the game.

  • Library updates.



0 comments

Loading...

Next up

It's going to take a while, but I am adding translations to the game (like Greek, as shown here).

A small teaser for the next tech test.

Waz zis? An overhauled map? Yes. Coming soon.

FINALLY I COMPLETED THE SKILL SYSTEM FOR MY NEW RPG! This one was a hard nut to crack but it will let players interact with the world like in old cRPGs. A combination of edgy D&D + anime is coming boys. I'll leave the YouTube link below.

Time for a bit of shenanigans: RPG Maker MV running on top of Tauri! This more future proofed framework means better performace and smaller file sizes. It does require some re-work in the engine, but it could lead to true cross-platform games.

We added Doom to World One: Ultra State.

Something something... Stuff that I worked on.

Jump List returns in the next update.

Charles Co. V2 has arrived!

- Activate generators to create temporary safe zones.

- New menu animations

- A new station 'Arden 8' now the hardest station.

- Terminal now tells you more about the location

- Emergency UV light now activates when PWR is low

A small teaser for the next update.