Next up
Endless mode is a lot faster paced then normal levels, which is cool in my opinion, because game has more variety like that. Honestly, I didn't think that endless mode will work well for Fling but I'm pretty satisfied with it now.
a short gameplay snippet to show off our in-game tutorial text
Oopsie!
Concept art for monsters in our 2nd biome (swamp) made by Fran Domljan (https://www.instagram.com/concept.byfern)
Quick showcase of the game's main menu. It's clean, simple and very quick and easy to use.
Fling is now available on Newgrounds! You can win 3 medals and compete with others for the best score. You can play it here: https://www.newgrounds.com/portal/view/725915 Today, I'll try implementing GameJolt trophies into Fling.
With previous couple of games that I've made I realized how important tutorials actually are. So here's what I've made for Fling.
Endless mode is added to Fling...well, kinda. From technical perspective it works well. Now I only have to add content to it. Let me know what you think.
For combat mechanics, we are mostly taking inspiration from God of War and Prince of Persia The Lost Crown.
What do you think?
Happy ScreenshotSaturday everyone!
Here’s one showing Grabar, our swamp monster, in action
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