Made some improvements to the shop and tried to fix the perspective of the counter, but it still seems a little off to me. What do you think?
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Next up
Items can now be moved between inventory slots and swapped places with each other. The inventory system is slowly coming together!
I really thought I had "fixed it" when I posted the before and after images. How wrong I was...
The humble beginnings of what will eventually become an inventory system. For now, it’s just a grand display of apples though.
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The current state of the loot system in my game. Players can select up to four locations where they want to scavenge and receive some randomly-generated loot.
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Replaced my old shop textures with new ones...works like a charm
Working on fixing the perspective in my game. Not quite there yet, but it's definitely improving.
Figured out how to display the number of items found instead of displaying the same item multiple times. Might be a little hard to see them in the gif though :(
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So guys, we did it, we reached 1 000 stickers
The early stages of a loot system. Next, I will have to figure out how to replace repeated items with numbers on top of one item.
Learned how to use Adobe Illustrator just for this, but I finally gave my characters a much needed makeover. Here is one of them.
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