
Next up
Jessica's sprite compared to Charlie's sprite.
The results are in... This will be the new Charlie design + the baseline for overworld character sprites going forward!
Back at it again with LMMS fusing with our ADHD in GUI form...
Work in progress of the Mall interior for Act 2! (Note: Lighting and Post-Processing are done in-engine, this is just the raw sprites...)
TL;DR: We've hit a snag with this game's art, We're slowing down on trying to push out more posts, A rough look at the gameplay loop, and more music is in the pipeline! (Also this is a long post so be warned... We like our Wall of Text info-dump style!)
Updated the visuals of some shaders that'll be used for the UI of the game! It'll add some much needed style we think!
The shader allows for Color Bleeding//"Leaking" (The most prime example/showcase is the Rainbow text character's text & the credits!)
We know we've posted this a few hours ago... But now it has... AUDIO! SOUNDS! NOISES! And all that fun stuff! Anyways, with that out of the way, time to finish that William battle that we've been procrastinating on finishing... Just... After we sleep...
Decided to showcase a wip boss alongside the music for said boss (Outside the Closet) in this video! You can also listen/watch it on our YT channel (for convenience sake): https://www.youtube.com/watch?v=sTUGGOe9G1Q
It's been a while since our last update so here, have a work in progress of a room for The Twisted Ones portion of the game (room layout is not final).
"Actions have consequences, even if you don't realize it right away"
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