
Mandolin in my left hand, revolver in my right, whatcha gonna do about it.
Next up
Ocean of Mermaids gets almost frequent updates and seems that a stable demo/prologue is not that far off from being a thing.
While I'm waiting for a feller of mine to finish his version of what "civillians" should look like for the game, I've decided to quickly put together a modular wooden hut. Whatcha think? (Yes, those are floating point lights, don't judge me)
Trees definitely add a bit more depth to the environment as well as verticality and additional possibilities for points of interest. Invest in trees for your game!
Happy Devruary! Devruary Day 13 celebrates @shadecore
! They're the indie game dev behind Realmshade! We also have a question for the devs of Game Jolt: What feature took way more work than you expected?
Something is brewing in that ocean of mermaids.
Happy Valentine’s Day! @OperaGX
dropped the Valentine’s-inspired game Maximum Load. Guide PC Man through a satisfying install. 🥵
2 quests celebrating the game have entered your log! Play #MaximumLoad here: https://bit.ly/maximumload
Currently working on walking melee enemies AI. These fellas inhabit "The Great Well" and were somewhat normal in the past, but now they're greenish and angryish. Must be a flue.
Last week's progress wasn't much. I've started to implement dual wielding weapons, worked on a bunch of assets and began my quests/dialogues systems. I hope to get my hands on the first introduction quest until the end of this week, and maybe cave assets.
@HowlingHamster
are long-time Jolters whose upcoming game Sub-Species was just written up by The Escapist!
Celebrate their upcoming game by completing the quest celebrating them!
The game's development went to a little bit of a halt in August and I'm just starting now to slowly lay my hands back on it. A few things has been done already, as well as preparation of a Steam Page (just for the sake of it). Here's a buncha wip shots










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