Next up
While I'm waiting for a feller of mine to finish his version of what "civillians" should look like for the game, I've decided to quickly put together a modular wooden hut. Whatcha think? (Yes, those are floating point lights, don't judge me)
Currently working on walking melee enemies AI. These fellas inhabit "The Great Well" and were somewhat normal in the past, but now they're greenish and angryish. Must be a flue.
Trees definitely add a bit more depth to the environment as well as verticality and additional possibilities for points of interest. Invest in trees for your game!
We’re teaming up with @NEOWIZ_QUEST
to support developers with a narrative game jam! 🤯 The jam kicks off on October 31 in the Game Dev community, so start brainstorming and assemble your team.
Something is brewing in that ocean of mermaids.
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Last week's progress wasn't much. I've started to implement dual wielding weapons, worked on a bunch of assets and began my quests/dialogues systems. I hope to get my hands on the first introduction quest until the end of this week, and maybe cave assets.
Brewin
Hoomanz! is a stealth-adventure game by @koffeecup
that's PACKED with coziness and humor.
Play the demo and wishlist the game: http://bit.ly/HoomanzSteam
Complete our quests to get Hoomanz! trophies! 🏆
Mandolin in my left hand, revolver in my right, whatcha gonna do about it.















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