Next up
Progress is going smoothly once again, my attempts at animating the cutscenes are still...not good, but I am learning.
Tried to practice drawing some more with a certain hedgehog.
Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.
Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously
Test footage for a potential Undertale fangame I might work on. Probably won't get too far with it though, I don't have many concepts in place other than for the main character.
Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do
I might give Lilly her own spinoff as I continue with making Muppy Tales she's quickly turning out to be such a banger character. It's crazy to me now that in the pre-rewrite of the story she only was planned to be on screen for less than 30 seconds total
Wanted to try my hand at digital painting, I like how it came out.
Finally re-did the designs for the main trio in my new style.
Gave him a striped shirt and some spikier hair.














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