Game
Rise Of The Mage

5 months ago

Mocap of the characters's stats window




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And more Main theme music!

Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools

First (intro) location heading to draft finish. Added situational cinematografic camera (for elevator descending), some decorate props etc.

These are the enemies in our game #CultofBlood. Show me yours!

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

ANNOUNCEMENT

Now you can follow and wishlist #GrottoEscape on #Steam:

https://store.steampowered.com/app/3433190/Grotto_Escape/

A DEMO will be available for the Steam Next Fest in February 2026.

Grotto Escape will be released in March 2026 on Steam.

Watch a Proto Gameplay Teaser 20260112

RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)

Level changing via portal procedure - very draft character animation

⚡ Bow’s powers are charging up for the next chapter of High School Hills! ⚡

🎮 Wishlist or try the demo now:

https://store.steampowered.com/app/3960230/High_School_Hills_Dre…

#IndieGames #PixelArt #GameDev #IndieGameDev #IndieDev #unity

Just other version of Main music theme