
Next up
Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)
New character animations with new controller system at 100% speed
I've reworked the control system. I just need to dig up some animations for sideways movement; I've just put in some placeholder ones for now.
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to open today's slot on the calendar.
RPG parameters of any character in game Updated dynamically ("fallout" game style) and via distribution of upgrade points (most common style)
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is a Jolter to Watch, musician, songwriter, retro gamer, and Lego enthusiast! Follow @danno-ezra
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before the quest ends on January 20 and you'll get Coins!
Level changing via portal procedure - very draft character animation
Working on character animations with new controller system. Video was recorded at 33% of normal speed
Some lite tuning (camera, movements, location) and core-features: 1. contact damage system and obtacles - thorns, poison geyzers with post effects 2. "Magic vision" - temporary highlights an interactable objects 3. health and mana restoration pools














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