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10
Game
Rise Of The Mage
4 months ago

First (intro) location heading to draft finish.
Added situational cinematografic camera (for elevator descending), some decorate props etc.




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Sound effects, camera shake, some camrea movement tuning and changes - Work in Progress

Finished all the logic for interactive objects. Added a "attention-grabbing" system - with "floating" icons-hints and comments from the main character. The next thing in the plans is to polish up the camera work.

Some tech info: Profiler window A "script" folder of project. More then a 1500 script files (include C# classes, enums, scriptableObjects, monobehaviours, etc, exclude .meta-files)

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Just other version of Main music theme

Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!

Added some plants to the location, and a shader with wind animation for it... Is this better or is it an excessive amount of detail?

some decor improvement

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Today's results of location visual corrections. Lightmaps rebaked, content added.