Some very minor story spoilers here, skip ahead if you want.
On your journey, you’ll come across this mysterious figure. They’re also looking for sky shards. Who is this armored traveller, and why do they want the shards? You’ll just have to wait and see ;)
On the coding side of things, I’ve been working on rewriting the tiling system to both make levels faster to create and to allow levels to easily use multiple walls types. I’ve also started work on menu buttons so I can have a working menu by the time the next alpha comes out. Finally, we have a preview of an in-progress enemy that destroys blocks:
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