Mr. Boxy is on the move - so happy to finally being able to move that he's going endlessly in circles!
Now he just needs to follow my script - that I still need to work out 🙃
Next up
Trying to come up with the UI for a turn based combat system, replacing the dexterity game I initially had in mind as the UX on device doesn't work so well. The challenge: The UI must fit on the 128x128 screen.
UI/UX improvements for the battle menu mainly. Came up with some insults to select as well XD
Triggering attack animations. It's still missing so much though 🥲
@MewMarissa is a Jolter to Watch and and a game developer who takes pride in attention to detail and producing quality work! Follow @MewMarissa
before the quest ends on April 8 and you'll get Coins!
Working slowly towards something that could be working. Just didn't feel well the recent days and lost a lot of free time I had :(
Happy #WIPWednesday! Are you working on a game? Making some art? Practicing a song? Something else? Tell us in the comments!
Game is running at 20fps on the device, a good improvement from the 6fps I started at. I focused on the graphics rendering for start, but there are other areas that I want to look into next.
I added the ability to embed sprites in texts and am now working on implementing the actions for the gameplay.
Slime Heroes is an action souls-lite by @WhitethornGames where you save the realm from corruption!
Quests inspired by the game have entered your quest log.
Get the game: https://bit.ly/slimeheroessteam
Did you know that #raylib comes with an integrated mod music player? I for sure didn't until I stumbled over it. Besides that, this is a demo how I work on my game: start, compile, edit files, recompile. Super quick and simple!
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