4 months ago

Multiplayer is working! ^^

(The green Pinky is only a test character, not the actual player 2)

I also got Pinky's rocket dash implemented ^^




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Thought I would share the Yap and Yell Miis I made in Miitopia

Here's a visual idea of what the new movement options will be like.

This also changes how enemies are defeated / dealt with (and makes it easier than it currently was imo)

I've decided that I think I'm going to re-work the gameplay of TEAM SLAY-BELLS heavily to have more movement options and better control.

The ninth winner of our INAYAH Joltbux giveaway is @thechadnicosus !

Enter by completing this quest: https://bit.ly/inayahjoltbuxgiveaway

We'll pick one winner for each day the quest is active! 🤯

tried making a Wii inspired aesthetic in Unity.

We're giving out War Thunder starter pack keys!

Comment on this post to request yours!

Learn more (including how to redeem the codes if you get one) 🔽

Testing new Idle animations! (her face will be more expressive in-game during these, this is just testing the animation transitions for now)

(Also a new character shader to help the characters look more like their render models)

Skye the Bunny is on a desperate search for her lost brother, Claudio… but she’s not alone in the dark.

🐰The Bunny Graveyard II launches next year!

Re-done HUD concept art (It's pretty rough, but this was just to get the idea down, and none of these icons or fonts are final)