Next up
Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)
Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!
Update coming soon!
Some updates for Voxel Fight, check it out!
A quick clip of the world scoreboard in action.
The new artwork in action
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.










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