Game
Voxel Fight (OLD)
6 years ago

My soul had enough of messing around with Unity's input system, Voxel Fight now employees Rewired so things are so much better! Should have done it sooner...




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The new artwork in action

patched new version with keyboard controls

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Update coming soon!

Some updates for Voxel Fight, check it out!

What do you think of the water dragon?

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.