Game
Voxel Fight (OLD)


6 years ago

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!




0 comments

Loading...

Next up

New characters and intro sequence

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

What do you think of the water dragon?

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

patched new version with keyboard controls

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

The new artwork in action