Game
Hayami-Chan (old)
5 years ago

My TV broke yesterday so I had to get a new one. (I use it with my computer.)

and the brightness on this TV is higher then my last one. The game looked weird when it was brighter haha.

I'll have to make it look darker at places.




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Stop looking at me!

I made the HUD look a bit different

What do you guys think, should the good/bad counters be visible as you play? check latest devlog video

It could make for a cooler experience, but still. If ppl don't know about the system, they might all use the bad one

I'm just cool like that

look what time it is

Regarding the encounter system/scene thing I've been working on for the Tall Hayami, I'm thinking of scraping it (or at least not use it fully).

I'll be honest and say the system I made for the scene/encounter is a mess to work with and that sucks

Been working on the title screen and a how to play section and some minor fixes.

I know I've said this a lot recently, but I've been very busy lately, I'll try to wrap up the game ASAP

a short little experience is better then devlogs and excuses.

This is the screen used instead of the "going to sleep" screen from the first game.

Right now I'm working on the story of Hayami-Chan & how she came to be. I don't want to reveal to much about it in-game, just clues and such things.

Character Rooms

If you want to interact with the characters, you'll have to click on them.

I just finished 2 more endings!

I was planing on adding only 4 endings but I think there has to be 5 endings.. (if my math is not off)

If I don't add the extra ending there will just be 2 outcomes that will end up with the same ending.

Office - Second Scene, NOW VOICED!!

NOTE: The dialogue volume is a bit off in this clip but it is fixed, just to lazy to record a new clip