Next up
ok maybe i need to fix this
funny
progress is going smoothly!
I use sine waves to animate
Depressed skeleton very uppsetti
New dodging animation!
-randomized dodge sides
-custom expression(s)
- Instead of a sine wave being used i used a Sine In Out Tween
no longer able to use disable compiler sadly
animations work
sans has been animated and working eyes added and expressions are in progress
phase 2 blocking is fixed still a bit buggy phase 1 dodging sometimes just doesn't dodge ill look into that (i forgot to fill in the blocked pixels oops)
I have modified the head rotation on phase 3 to look cleaner tell me about anything else i should change!










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