Game
Voxel Fight (OLD)
7 years ago

New build releasing, I've included some post processing and the ability to wall climb. Let me know how it goes!




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No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

New characters and intro sequence

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

What do you think of the water dragon?

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Check it out!

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

A quick clip of the world scoreboard in action.