Game
Voxel Fight (OLD)

7 years ago

A quick clip of the world scoreboard in action.




0 comments

Loading...

Next up

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Some updates for Voxel Fight, check it out!

Check it out!

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

The new artwork in action

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.