Next up
Check it out!
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
What do you think of the water dragon?
Some updates for Voxel Fight, check it out!
Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
The new artwork in action
Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.
Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.
New characters and intro sequence










0 comments