Next up
pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.
Some updates for Voxel Fight, check it out!
Update coming soon!
What do you think of the water dragon?
Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.
Just been working on some odds and ends. Next up? Cues for when someone has a powerup.
New characters and intro sequence
Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.
Check it out!
patched new version with keyboard controls










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