Game
Voxel Fight (OLD)

7 years ago

A quick clip of the world scoreboard in action.




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No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

New characters and intro sequence

patched new version with keyboard controls

Some new Art in the level and other fun changes. Next major milestone is implementing the final feature, rotating levels. I got them working, but there's...bugs.

The new artwork in action

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Last release 5/5 borked keyboard controls on the UI. Next release will fix. Controllers still work fine (main way to play)

Update coming soon!

What do you think of the water dragon?

Some quality of life additions this week: better controller stability, cleaner menu, a pause button(!). Fixed some issues with the AI too. Phew.