Game
Muppy Muddington Tale


5 years ago

New Character Announcement --- Lilly!


First of all, sorry for the lack of updates as of late, I hadn't had much time to work lately due to some issues in my personal life, and an overall lack of ideas.

Anyways, while I have no new gameplay, I have a new character, I say new she's conceptualized longer than even Dark was who I didn't even attempt to add into any media(Youtube Series, games, ect) for three years and has had tons of changes since. Anyways, Her name is Lilly, she is the little sister of the Muddington brothers(Muppy and Dark). Lilly is a tall and lanky purple rabbit, who despite being younger than both of her brothers, towers over them in height. She is one of the few characters in game who cares a lot about Dark, however doesn't have as much self confidence to really show it, and any hint of showing means she cowers in fear because she really cares about her image to her friends.



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Next up

New demo released! Things are getting really crazy in my personal life so I probably won't be able to work on this for a month or two, and it's very buggy so keep that in mind Mac & Linux Builds will release soon. It wouldn't build so I'll try again later

Concept art for the first mini boss Ally Gater, I really like how she turned out.

Alright, got things flowing a little better already, still obviously very early but overall starting to shape up really well IMO.

Finally re-did the designs for the main trio in my new style.

Gave him a striped shirt and some spikier hair.

Thinking of trying for more of a 2.5d style, only major issues is that slopes are a pain in the butt to do, and I'll have to rework most(if not all) of the original code since the demo(which I'll have to do anyways), and the cutscenes will be harder to do

Redoing the world map to be less linear, really liking how it's turned out so far. Still W.I.P. Obviously

Merry Christler! And a Happy Mew Years!

I am still working on this game in my free time. I'm sorry for the lack of updates, as things have been very busy for me lately. I should have some more free time now that I'm done with school, and still hoping for a December release if all goes well.

I'm going to try to get a new demo out soon, the prologue is roughly %75 complete, it's technically beatable other than boss fights, bonus levels, the sub area, and some cutscenes, it really needs some major touch ups though(especially Heatway Desert).