Game
Voxel Fight (OLD)

6 years ago

New release with a tease of the power ups. Just got the one that sends the other players sky high! aka gravity manip. What you think? Playable now 1-4 players, W64 or WebGL




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Check it out!

pushing a new release, 2.2 that change the controls for keyboard for START = Return button and ATTACK = 'f' key. I hope to have a settings screen in a few weeks that'll give the player more control here.

Bringing wall climbing back! Preview image here, and of course always check out "Chambers" for the original prototype with wall climbing.

No new playable build this week, but here's a preview of a new powerup I'm testing! Think of it as a magnet. What do you think? Any ideas for powerups?

Got some new additions and hopefully a new Windows build this weekend. Check it out and let me know what you think!

What do you think of the water dragon?

Added new ways for the player to know who has the ball, trying out a new scoreboard layout, and much more!

Just been working on some odds and ends. Next up? Cues for when someone has a powerup.

Wall climb implemented and the semi-working. If the ball is on the complete opposite wall, the computer currently doesn't know how to handle the situation, which is my next AI issue to address. Adjacent walls are a-okay tho.

patched new version with keyboard controls