Next up
RELEASE 0.5.1 IS OUT NOW.
https://gamejolt.com/games/ut_greenhell/979284
All this does is fix the borders, as I received a few messages that they were SEVERELY broken. I am very sorry to anyone who suffered from this bug. A function was returning a value that I had overlooked.
I'm thinking of potentially releasing an updated test build, or a BETA V2. It will most likely have a few errors and/or bugs, but if yall are okay with that then I'll release it.
Just so yall know, I'm still looking for Music artists and Spriters as well.
Devlog Update and Video
Made a fourth attack. Each enemy will have 2-3 attacks (unless it's a boss)
Made a new encounter, FROG N FLY.
Made a function that makes combined enemy attacks dodgeable with an arena size increase.
Working on Moldsmal attacks now.
New ITEM menu.
The ITEM menu can now hold 10 items, has been customized.
All menus now use an arrow sprite instead of the heart sprite for a more classic effect.
When full, the ITEM option turns yellow.
With this, BOTH menus are fully updated!!
So I have a plan for the updates:
BETA V2 = Release 0.7.0 (Next Release)
DEMO = Release 0.8.0 (MiniBoss addition)
FULL CHAPTER 1 = Release 1.0.0 (Adds the end boss and fixes up bugs)
CHAPTER 1 PATCHES = Release 1.0.1 - 1.0.9 (Fix overlooked bugs)
Here's a quick snippet of what the cutscene I'm working on.
(When Chapter 1 is released, instead of the credits, the game will have this cutscene and continue from there)
BETA V2 HAS BEEN RELEASED
(Devlog will be posted later)
Devlog Update and Video
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New Moldsmal encounter/cutscene Enhanced Moldsmal attack (for this fight) New Tabby talking animations.
Music by @TeamTranexOFFICIAL ! Check out his games!
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